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METAVERSE

Be immersed in a virtual world where evaluation is interactive, instantaneous and relevant to our customer’s expectations.

UNFORGEABLE

A dimension for engaging and presenting products that are unforgettable.

THE METAVERSE

Think of a computer or video game. The metaverse is what You see and do in the game.

We build, construct, produce and replicate products to show their real and potential benefits in the metaverse (game).

TECHNICAL DESCRIPTION

Metaverse is a version of online activity built around an immersive virtual world, virtual reality and augmented reality.

Immersive Virtual World
The perception of being physically present in a non-physical world.
Virtual Reality VR
Completely virtual.
Augmented Reality AR
Uses a real-world setting.

ACCESS

Find a provider to access the metaverse, use a virtual reality headset and set of controllers.

WHY DO IT?

It’s where online centric buyers are going to find and discover what we are selling. Customers who know gaming already assimilate to the metaverse and how it interacts with reality. Virtual reality is their space and that’s where we are too.

PARALLEL

The metaverse is a parallel version of reality and that’s where customers want to see and evaluate what we have to offer.

SOCIAL MEDIA IMPACT

Social media is integrated into the metaverse but we see a gradual shift to integrate non virtual, traditional social media like Facebook, Instagram, QQ, Sina Weibo, SnapChat, Telegram, TikTok, WeChat, WhatsApp and YouTube.

THE PROVIDERS

Meta Platforms Inc (the American parent company of Facebook, Instagram and WhatsApp) is developing and engaging in the metaverse but ByteDance (the Chinese parent company of Douyin and TikTok) is doing the same. Many other companies are developing their own versions.

INTEROPERABILITY

Various metaverses do not have interoperability. That means You are unable to use your assets across other platforms.

No company running a metaverse right now wants to give up control or share that ownership. That’s two reasons why You don’t see rapid consumer adoption.

CONCLUSION

The metaverse is relatively new, but it’s here and now is the time to knowledge up and get ready.

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